Back in 2019 I put out a video essay analyzing System Erasure's previous game, ZeroRanger, mostly as a way of seeing if making video essays about games might be fun enough to spend time on. I really enjoyed that game, but I distinctly remember that after beating it for the first time that I felt a bit disappointed in the scarcity of the narrative content relative to its high quality. SE seems to have acausally taken that unspoken disappointment as a challenge because their excellent new
How Void Stranger rethinks hardcore puzzlers
How Void Stranger rethinks hardcore puzzlers
How Void Stranger rethinks hardcore puzzlers
Back in 2019 I put out a video essay analyzing System Erasure's previous game, ZeroRanger, mostly as a way of seeing if making video essays about games might be fun enough to spend time on. I really enjoyed that game, but I distinctly remember that after beating it for the first time that I felt a bit disappointed in the scarcity of the narrative content relative to its high quality. SE seems to have acausally taken that unspoken disappointment as a challenge because their excellent new